News tagged with Interview (85 results)

Lineage II: Hellbound Interview

WarCry Network's Lineage II: Hellbound Interview transcribes a chat with Producer Tim Tan about the upcoming free Hellbound expansion for NCsoft's MMORPG. They discuss the story, the Kamael race, retail strategies, appealing to hardcore players, and more. ...

Team Fortress 2 Interview, Preview

Valve's Robin Walker on New Team Fortress 2 Content, Future Maps, and Awesomeball on Shacknews is a barroom conversation with Valve's Team Fortress 2 director about implementing new elements into the teamplay shooter, issues surrounding game balance, class weapons, their (euphemism) release ...

Mass Effect Interview

The Played Podcast Episode 40 is online, which primarily consists of an interview with Albert Reed of Demiurge Studios. The topic at hand is the role Demiurge played in the development of a PC edition of Mass Effect, BioWare's sci-fi RPG. ...

Randy Pitchford Interview

Catching Up With Gearbox's Randy Pitchford on Gamasutra is a lengthy interview with the Gearbox president, to discuss a variety of topics, including their Brothers in Arms series of World War II shooters. Along the way we learn that if Gearbox projects are delayed, we may just have to blame ...

John Carmack Interview

The Gamers With Jobs Conference Call Episode 89 is online, among other things offering an interview with id Software Technical Director John Carmack. Here's the abstract describing the nearly two-hour broadcast: "We're very pleased this week to have an interview with John Carmack! Sadly...

Brothers in Arms: Hell's Highway Trailer, Interview

A new Brothers in Arms: Hell's Highway trailer shows off the destructable (destructable?) cover in Gearbox software's upcoming World War II shooter sequel, and word on GameSpot is that Ubisoft has narrowed the game's release date from a general August (story) to the more specific August 26. ...

Mirrors' Edge Interview

This article discusses the showing of Mirror's Edge at Comic-Con and points the way to this video that features a brief Q&A with Manuel Llanes, producer on EA DICE's upcoming first-person action game. ...

Far Cry 2 Interview

The Far Cry 2 Website now offers the promised part two of their in-house video interview discussing Far Cry 2, the upcoming shooter sequel. The clip once again subjects LP Pharand to the bright lights of the camera to discus weapons and other aspects of the game. ...

Saints Row 2 Interview - Demo "Possible"

There's a pretty extensive Saints Row 2 Interview on VideoGamer.com talking with Dan Sutton, associate producer on Volition's upcoming open-world sequel. Some of the ground they cover includes the difficulties of open-world development, testing, developing for different platforms, the possi...

id Software Interview

John Carmack Interview: The Godfather of Frag's Plan to Save PC Gaming on Maximum PC is their chat with the id Software Technical Director as well as Creative Director Tim Willits. The part about saving PC gaming seems a reference to Quake Live, and a number of other questions cut to core is...

Fallout 3 Interview

The Fallout 3 interview on IncGamers is from a sit-down with Pete Hines of Bethesda Softworks to discuss their upcoming continuation of the Fallout series of post-apocalyptic RPGs that will be even better than Oblivion. They discuss the games story and mechanics in detail, and conclude b...

Warhammer Online Interview & Open Letter

The E3 Interview with Mythic's Adam Gershowitz talks with the Associate Art Director on Warhammer Online abut the upcoming fantasy-themed MMORPG. Topics include the name change from Mythic to EA Mythic and back again, the content that was cut from the game, and details on what players shoul...

Tim Willits Interview

The id Software Interview on AtomicGamer is another conversation with Tim Willits at QuakeCon, offering thoughts from id's Creative Director (but not one of the company's co-founders as stated in the article) on a variety of topics. One of those is how Rage will differ on each of its three t...

BioShock Interview

Thinking BioShock From Tech to Philosophy converses with 2K Boston technical director Christopher Kline about their "terrible secret" (they're not actually located in Boston), as well less terrible topics, "such as getting gamers interested in seeing the sequel (and thus drivi...

Edited Fallout 3 For AU Release, Interview

Internode Games Network has a follow-up on the fallout from the banning of Fallout 3 down under (story) saying that the edited edition (story) of the RPG sequel has been approved for sale in Australian territories with an MA15+ rating. It's not clear exactly what was removed to earn this r...

Runic Interview

Captaining The Lifeboat: Runic Games’ Max Schaefer and Travis Baldree on GameCyte is an interview with these survivors of the sinking of Flagship Studios. They discuss the way Flagship's collapse unfolded, Runic's failed efforts at retaining the Mythos IP, and their plans to continue to focu...

DC Universe Online Interview & Footage

Jace Hall Show, Ep 11 features an interview with SOE's John Smedley discussing DC Universe Online and offering ShakyCam footage of never-before-seen gameplay from the upcoming superhero MMORPG. The footage emphasizes the throwing of large vehicles and a heavy dose of man-ass, though there'...

Pirates of the Burning Sea Interview

Destructoid Interviews Russell Williams talking with the CEO of Flying Lab software about Pirates of the Burning Sea at GenCon. In addition to discussing the present and future of the seafaring MMORPG, he also offers his opinion on why console MMORPGS fail. ...

The Agency Interview

Fan Faire 2008 Q&A session #1 on The Agency HQ transcribes a Q&A session with Matt Wilson, Hal Milton, Lorean Gremoire, Steve Kramer, Dan Myers, and Jose Araiza of the team behind The Agency, SOE's upcoming MMO spy game. A number of topics are covered in good detail, with some of the...

Bill Roper Interview

The Bill Roper Interview on 1Up is a Q&A with the cofounder of Flagship Studios about the developer that is in essence deceased at this point, as well as thoughts on Diablo III and other topics later on. As to the subject of Flagship, they ask about what he can discuss (at one point he ma...

The Secret World Interview

Ragnar Tørnquist On… Storytelling on Rock, Paper Shotgun is a Q&A with the Funcom designer in a conversation that took place before Age of Conan shipped (which, combined with the fact that he was not on the AoC team explains his comment that "Ship a finished game" is the lesson...

FUEL Interview Movie

FUEL Developer Interview on ActionTrip is a video clip where the developers of this upcoming racing game discuss what sets it apart from the competition, as far from confining players to a track, FUEL features full freedom of movement and destructible environments for unpredictable open game...

Crysis Wars Video Interview

There's a video interview with Crytek on GameStar, where the German site interviews the German developer about the Crysis Wars multiplayer they are introducing with Crysis Warhead. Interestingly, the questions are in German, but the answers are in English. The clip also offers a Crysis Wars ...

Postal 3 Video Interview

Games32's Postal 3 Interview (NSFW) talks with Vince Desi of Running With Scissors about the shooter sequel. The clip uses the mic on the camcorder, complicated by the interviewer's accent and the ambient noise of the game demo that accompanies the conversation, but Vince manages to come thr...

Warhammer Online Interview, Previews

If I Had a Hammer... on Crispy Gamer is an interview with Paul Barnett about the imminent launch of Warhammer Online: Age of Reckoning, Mythic's fantasy-themed MMORPG. The conversation covers all the basics of the game, going into detail on points of interest, setting the scene for The Fi...

EVE Online Expansion Interview

EVE Online interview on MMORPG.COM is a video interview with CCP associate producer Arend Stuhrmann about the EVE Online expansion they plan to launch next month. He discusses the player-oriented approach to the add-on, as it will incorporated a number of requests from the community. He goes...

Fallout 3 Movies; Interview

A collection of five new Fallout 3 movies is now available, showing off several environments in Bethesda's upcoming post-apocalyptic RPG sequel. The clips can be found on the Fallout Website and mirrored on AtomicGamer. On a related note, there's a Fallout 3 Interview on GamersGlobal di...

Left 4 Dead Interview

There's a Left 4 Dead Interview on Shacknews talking with Valve's Chet Faliszek at the Penny Arcade Expo about he upcoming multiplayer zombie game. Topics include difference between the Xbox and Windows version, the possibility of a PS3 edition, DLC and content updates, "all-talk,"...

Diablo III Video Interview

Diablo III Video Interview on Ten Ton Hammer speaks with Jay Wilson, Lead Designer on Blizzard's highly anticipated action/RPG sequel. The video offers gameplay footage from preciously released trailers and the conversation covers gameplay changes, Battle.net improvements, and more. The audi...

Champions Online Interview

Talking with Champions Online's content lead, Zeke Sparkes on Massively recaps a PAX conversation with Zeke Sparkes, content lead on Cryptic's upcoming superhero MMORPG. They discuss Champion Online's open power system, character creation, PC versus Xbox 360 controls, the process of creating...

Blizzard Interview

There's a Q&A with Blizzard's Frank Pearce on GamesIndustry.biz is a sit down with the Blizzard veep at the recent Games Convention. Topics include progress on StarCraft II, plans to further the Blizzard community, supporting three franchises in parallel, eSports, the exhausting aspe...

Jumpgate Evolution Interview

Hermann Peterscheck interviewed on all things Jumpgate Evolution on Massively tracks down NetDevil producer Hermann Peterscheck at PAX to discuss Jumpgate Evolution, the upcoming return of the space-based MMORPG. Hermann answers "Next year, yeah" to the question about whether the g...

The Agency Video Interview

The Agency Video Q&A on RPG Vault places SOE's Hal Milton under the hot lights of the camera to answer questions about The Agency, the upcoming spy-versus-spy MMOFPS. He discusses the dearth of persistent world shooters and espionage-themed games in the current market, rewards and challe...

Fallout 3 Interview

Fallout 3 Interview on VideoGamer.com is a sit-down with Pete Hines at the Liepzig show to discuss Fallout 3, Bethesda Softworks' upcoming RPG sequel. They discuss living up to the original games, acknowledging the challenge of living up to the expectations of the series' vocal fanbase, the ...

Bill Fisher Interview

The Bill Fisher Interview on Adventure Classic Gaming talks with the founder of independent developer WRF Studios about his next game, Beyond the Spirit’s Eye, and his career designing adventure games that dates back to the original Last Half of Darkness in 1989. They discuss his inspiratio...

Tabula Rasa Interview

The PAX08 Interview with Dane Caruthers on Massively talks with this associate producer on Tabula Rasa, NCsoft's clean slate MMORPG. The short conversation discusses efforts to get new and former players to give the game a try in its current state and changes in the current update 12 and th...

Tomb Raider Interview, Movie

Lara Croft's Legacy- Moving Tomb Raider Forward on Gamasutra is an interview with Eric Lindstrom, creative director on Tomb Raider: Underworld, discussing the upcoming return of Lara Croft. Topics include the return of Crystal Dynamics as developer, and the recent process of rebooting the ...

Diablo III Interview

The Jay Wilson Interview on Crispy Gamer talks with the lead designer on Diablo III about Blizzard's upcoming action/RPG sequel. They cover familiar topics like the controversy over the game's art style and living up to the high expectations of the game's rabid fan base. They also ask about ...

LOTRO: Mines of Moria Interview, Movie

The Jeffrey Steefel interview on the Lord of the Rings Online Vault talks with the executive producer on The Lord of the Rings Online about the upcoming Mines of Moria expansion for the MMORPG. The conversation is formatted into an article that previews what to expect from the add-on. Also, t...

Brad Wardell Interview

Stardock Interview Part 1 on Shacknews talks with Brad Wardell, focusing on the recent Gamer's Bill of Rights proposed by the Stardock CEO and Chris Taylor of Gas Powered Games (story). They dig for more details about the proposal, and in light of recent indications that is not getting wides...

StarCraft II Interview, Videos

Crispy Gamer's StarCraft II Interview talks with Blizzard's Frank Pearce and Bob Colayco about StarCraft II, focusing on how to attract a new audience for the sci-fi real-time strategy sequel while simultaneously satisfying fans of the original game. Along they way they probe for details on ...

Spider-Man: Web of Shadows Interview

The Spider-Man: Web of Shadows Interview on 2404 talks with Tim O’Neil, Lead Gameplay Programmer on the upcoming web-slinging superhero game. The questions are fairly generic, asking about the setting, AI, the game engine, enemies, characters, and more. ...

Warhammer Online Interview

The Warhammer Online Video Interview on AtomicGamer is a fun video that peppers Mythic's Paul Barnett with questions about their upcoming MMORPG, including talking about the lessons learned from beta testing, what differentiates WAR from WoW, an explanation of PvP (that's "labeled"...

Crysis Warhead Interview

Crysis Warhead Interview on Shacknews chats with Bernd Diemer about Crytek's coming first-person shooter prequel. The focus of the conversation is lessons learned, as Bernd goes into aspects of the original Crysis they are improving upon, specifically the AI implementation. Interestingly, he...

Sword Of The Stars Interview

Kerberos On Sword Of The Stars on Rock, Paper, Shotgun discusses the upcoming A Murder of Crows add-on for the space-based 4X strategy game. The talk about the motivations for continuing to expand Sword of the Stars, comparisons with Sins of a Solar Empire, community response to the game, ...

Far Cry 2 Interview, MP Modes Detailed, Still No Demo

Far Cry 2 LiveText interview on Eurogamer is the transcript of a conversation with producer Louis-Pierre Pharand about Far Cry 2, Ubisoft's upcoming sequel to Crytek's first-person shooter. A wide variety of topics get covered, and they have highlighted a couple of the more significant bits:...

Carbine Studios Interview

The Jess Lebow Video Interview on The Vault Network sits the Carbine Studios designer in front of the camera to discuss what he can of their unannounced project, described as a "science-fiction/fantasy-based open-world" MMOG. He says they hope to be making more detailed information...

NVIDIA/PCGA Interview

Roy Taylor on game physics, AI & piracy on bit-tech.net offers highlights from a sit-down with this NVIDIA vice president who also serves as a member of the PC Gaming Alliance. The conversation covers both of these jobs, discussing NVIDIA's recent foray into physics, AI support, and Dire...

LEGO Universe Interview

The LEGO Universe Interview on The Vault Network is a video interview with Ryan Seabury and Mark Hansen, respectively the lead designer and project lead on the upcoming brixillated MMORPG. The conversation was conducted at the Austin Game Developers' Conference, and like so many of these con...

Dave Perry Interview

Kikizo's David Perry Interview is a lengthy conversation with the Shiny Games founder, discussing his early days as a game developer, cloud gaming, Flash games, Atari, his current role with Acclaim, his regrets over selling the Earthworm Jim rights, and more. ...

GoG & DRM Interview

Good Old Games and the "idiocy" of DRM on Ars Technica is an interview with Adam Oldakowski, Managing Director at Good Old Games. and Michal Kicinski. CEO of CD Projekt. about GOG.com, CD Projekt's online home of good old games. They discuss various aspects of this DRM-free marke...

Far Cry 2 Interview

The Far Cry 2 Interview on Boomtown chats with Gaetan Richard, the multiplayer producer for Far Cry 2. The focus of the conversation is multiplayer play, and while this took place after checking out the 360 edition, most of the answers relate to each of the three target platforms for the mul...

LEGO Universe Interview

LEGO Universe Already in Some Gamers' Hands on Kotaku talks about NetDevil's upcoming LEGO MMORPG with producer Ryan Seabury in a video interview. The discuss progress on the game, and Ryan says the game is already in the hands of some players who are testing out their ability to make their ...

Fallout 3 Interview

Gaming Nexus' Fallout 3 Interview chats with Emil Pagliarulo, Lead Designer and Writer on Fallout 3, the RPG sequel nearing release from Bethesda Softworks. Interestingly, the one-time game journalist apparently did not know exactly what he was getting into when he signed on for the project:...

Wanted Interview

Universal talks about Wanted: Weapons of Fate on Big Download talks with Nick Torchia, producer on the game based on the Wanted motion picture. The first question that comes to our minds is why a game based on a movie that opened five months ago is not out yet, but Nick expresses pride in the...

Tim Cain Interview

What's Tim Cain Up To? on Edge Online talks with the designer who worked on games like Fallout and Vampire: The Masquerade--Bloodlines in the full version of the Q&A that was excerpted in a smaller article a couple of weeks ago. Carbine executive producer Jeremy Gaffney also participates,...

Age Of Conan Interview

The Interview with Craig Morrison on the Age Of Conan Vault talks with the game director on Funcom's latest MMORPG. Topics covered include his past as an associate editor at the Vault Network, his prior role at Funcom as Game Director for Anarchy Online, the rough treatment someone in his po...

Penny Arcade Adventures Interview

The Penny Arcade Adventures interview on Adventure Classic Gaming discusses Penny Arcade Adventures: On the Verbose Title of Lengthiness, talking with Joel DeYoung, producer on the episodic game based on the webcomic in a conversation augmented with a bonus micro-chat with Jerry Holkins and...

Fallout 3 Interview

Washington's Role in Fallout 3 -- Radioactive on The Washington Post is a Q&A with Bethesda Softworks' Todd Howard about Fallout 3, focusing on the RPG sequel's setting of a post-apocalyptic Washington DC: "I think there's this interesting idea with a post-apocalyptic world: Who's i...

Dragon Age: Origins Interview

The Dragon Age: Origins interview on GameBanshee talks with Dan Tudge about BioWare's upcoming RPG, a game that Dan says is a return to their roots: "For BioWare, Dragon Age: Origins represents a return to our own origins, in this case the fantasy genre which is really what put us on th...

Natural Selection 2 Interview

Unknown Worlds talks about Natural Selection 2 on Big Download talks with Charlie Cleveland of Unknown Worlds Entertainment about Natural Selection 2, the retail game being created as a sequel to Natural Selection, which was a modification for Half-Life. They discuss being an independent g...

Star Wars: The Old Republic Interview

A New Galaxy- Daniel Erickson On Writing The Old Republic on Gamasutra is a conversation with BioWare Austin lead writer Daniel Erickson. Though the conversation touches on his work on Star Wars: The Old Republic, the upcoming Star Wars MMORPG, it focuses more on his career path from game ...

Call of Duty: World at War Interview, Preview

Call of Duty: World at War Interview on Games On Net is a video interview with Noah Heller, senior producer on Call of Duty: World at War, the latest installment in the military shooter series currently being completed at Treyarch Studios. The article also offers a preview of the World War I...

Sims 3 Interview

The Sims 3 Q&A on GameSpot hears from Ben Bell about the next installment Maxis' lifestyle simulation series. At one point Ben explains how they are going all S.T.A.L.K.E.R. on us: "One example of the work we're doing is the AI behind the people who live in your town. You control a ...

Elven Legacy Interview

The Elven Legacy Interview on Strategy Informer chats with Tom and Pavel (we're all on a first-name bases around here) about Elven Legacy, the turn-based strategy sequel to Fantasy Wars. The discussion covers topics like the game's storyline, its fantasy theme, graphics, the possibility of b...

Ben Judd Interview

Judd and Plenty- An Interview With Capcom's Ben Judd on Crispy Gamer talks with Capcom's Ben Judd, Producer on Bionic Commando, talking about the project, digital distribution, and more. An interesting aspect of his life he mentions is dealing with the different approach to game development ...

Far Cry 2 Fire Interview

How Far Cry 2 's Fire Fuels, Spreads on Gamasutra is a conversation with Jean-Francois Lévesque of Ubisoft Montreal specifically about the way the fire behaves in the shooter sequel. Word is: "I have only one burning desire, let me stand next to your fire, let me stand next to your fire...

Demigod Interview

Gas Powered Games talks about Demigod on Big Download is an interview with Mike Marr to discuss their upcoming, what was it again? "Demigod is an action game that uses the core of RTS principles with a heavy blend of RPG elements. You fight and play the game as an RTS, but level up, pur...

World of Goo Interview

World of Goo interview on GameCritics.com chats with Kyle Gabler and Ron Carmel of developer 2D Boy about their just-released game and how it is a metaphor for the development process (you thought it was going to be life, right?). Here goes: "Yep. The overarching story of World of Goo i...

Mirror's Edge Interview

The Philosophy of Faith- A Mirror's Edge Interview on Gamasutra talks with producer Nick Channon about Mirror's Edge, DICE's parkour-influenced action game. Topics include the use of the first-person perspective, their 2D cut-scenes, more about the first-person perspective, pitching the game...

Alpha Protocol Interview

RPG Vault's Alpha Protocol Interview Part 1 kicks off a multi-part conversation with Chris Avellone of Obsidian about Alpha Protocol, their upcoming espionage-themed role-playing game. They discuss the project's inspiration of the Bourne movies, the modern setting and game locations, charact...

Guild Wars Interview

The Guild Wars Interview on Ten Ton Hammer talks with Bobby Stein of ArenaNet about what the Guild Wars developer is up to, which is apparently a lot, in spite of the deafening silence: "We’ve been running silent and deep since we shipped the Eye of the North expansion making steady prog...

City of Heroes Interview

The City of Heroes Issue 13 interview on Boomtown chats with Matt "Positron" Miller, asking the lead designer on Cryptic's superhero MMORPG about plans for issues 13 & 14, why issue 13 was divided into these two parts, PvP changes, the role of day jobs, the mission architect, a...

Prince of Persia Interview

Prince of Persia interview on Destructoid chats with producer Ben Mattes about the return of the prince, discussing the game's concurrent development with Assassin's Creed, how the new game is the spiritual successor to Sands of Time, and how you can have a Prince of Persia game where the ...

Pirates of the Caribbean Online Interview

The Pirates of the Caribbean Online interview on Massive Gamer Magazine chats with Mike Goslin about Pirates of the Caribbean Online, their youth-oriented MMORPG that ties in with the mascara-heavy movie series. Well, at least it was designed for younger audiences, but Mike says the demogra...

The Agency Interview

The Agency Interview on Kikizo infiltrates SOE Seattle to interrogate senior world designer Kevin O'Hara about The Agency, their espionage-themed MMOG heading to Windows and PlayStation 3  Kevin makes it clear this is a shooter, saying: "Although you'll have different character ski...

John Carmack Interview

The father of FPS on GamesRadar is a short Q&A with John Carmack, talking with the id Software Technical Director about Quake Live and the state of gaming. One question asks about PCs versus consoles, and he expresses mixed feelings about the whole platform balance of power: "There ...

Mirror's Edge Interview

There's a Mirror's Edge interview on MTV Multiplayer talking with Tom Farrer, producer on DICE's first-person action game. They discuss the evolution of the action game's design, which started with the main character carrying a gun and at a later stage had them considering dropping gunplay ...

Star Wars: The Old Republic Interview

The Star Wars: The Old Republic interview on IncGamers talks with BioWare's James Ohlen about the upcoming second MMORPG based on the Star Wars franchise. Part of the brief conversation covers classes: "We haven’t actually announced any specific classes yet. We have said there will be ...

Asheron's Call Interview

The Asheron's Call interview on Massive Gamer Magazine talks with David Javier, producer on the old-school MMORPG. They discuss the game's recent 100th(!) update, which they say is part of an effort to attract a new audience: "I think the upcoming year will see more of a focus on the n...

Star Trek Online Interview

The Star Trek Online Interview on Skewed & Reviewed hears from Craig Zinkievich of Cryptic Studios to learn more about this MMORPG that will boldly go where no MMO game has gone before. Thwarting our dreams of playing as Captain Kirk, Craig's gameplay breakdown does not seem to indicate ...

Jumpgate Evolution Interview

Jumpgate Evolution Interview on IncGamers concludes their conversation with Hermann Peterscheck about NetDevil's MMOG remake, talking about the game's back story, influences, and more on the different business models the game may possibly use. ...

Global Agenda Interview

The Global Agenda interview on Massive Gamer Magazine is an article-format conversation with Todd Harris of Hi-Rez Studios about Global Agenda, the upcoming MMOG of futuristic espionage. They discuss gameplay, classes, the veteran talent working on the developer's debut project, and an outl...

City of Heroes Interview

NCsoft talks about updating City of Heroes, keeping it relevant on Joystiq is a Q&A with NCsoft's Matt "Positron" Miller about the superhero MMORPG, focusing on various ways it differs from the current crop of MMOGs. They also confirm plans to begin beta testing of the MacOS ve...

Bill Roper Interview

Ask Cryptic: Bill Roper Special Edition on Champions Online Official Site is the latest installment in this internal Q&A series, talking with one of Cryptic's newest hires, Bill Roper, formerly of Blizzard and Flagship. The conversation is more about games than many previous installments...