News tagged with Engine (7 results)

Tim Sweeney Q&A - Epic's Console Engine

The Tim Sweeney, Part 3 on TG Daily (thanks BeyondUnreal) concludes this multi-part Q&A with the Epic CEO. This installment looks at the future of the Unreal engine, discussing plans for version 3.5 and 4.0 of engine, further confirming the dominance of console considerations at this ...

NCsoft's Unreal Engine 3 Plans

NCsoft announces they've licensed the Unreal Engine 3 for a pair of yet-to-be-announced MMORPGs:SEOUL, KOREA (March 25, 2008) – NCsoft® Corporation, the world’s leading developer and publisher of online computer games, today announced that it has reinforced its relationship with Epic Games, ...

The War Engine Tax Day Giveaway

Matrix Games announces The War Engine Tax Day Giveaway:Since Uncle Sam is taxing everybody today, why not get something for free in return!! Today is tax day in the United States and since the government is going to take something out of your pocket, Matrix Games and Boku Strategy Games are...

Free Europa Game Engine

Paradox Interactive announces that the "Europa" game engine is now available for free via Gamer's Gate:New York, USA (April 25, 2008) - Paradox Interactive today announced a unique agreement with leading PC download portal GamersGate to release its "Europa" engine to the ...

Unreal Engine 3 Q&A

Mark Rein On Unreal Engine 3, The State Of Epic on Gamasutra is a Q&A with the Epic veep on the topic of the Unreal Engine 3. The conversation mostly focuses on third-party console games using the engine. ...

Vision Engine 7

Trinigy sends word from the future on the availability of Vision Engine 7, the latest version of their game engine: Eningen/Germany, Austin/USA, July 1st, 2008: Trinigy, a leading provider of 3D Game Engines with offices in Germany and Austin, TX today announced the release of “Vision Engine...

Savage 2 Engine Optimizations Coming

The Savage 2: A Tortured Soul Website has brief word announcing an update will occur over the next couple of weeks with engine enhancements for the action/strategy sequel: "We're going to be implementing a bunch of already written engine features and optimizations in the next couple wee...

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