News tagged with Engine (7 results)
Tim Sweeney Q&A - Epic's Console Engine
The Tim Sweeney,
Part 3 on TG Daily (thanks
BeyondUnreal) concludes this multi-part Q&A with the Epic CEO. This
installment looks at the future of the Unreal engine, discussing plans for
version 3.5 and 4.0 of engine, further confirming the dominance of console
considerations at this ...
NCsoft's Unreal Engine 3 Plans
NCsoft announces they've licensed the Unreal Engine 3 for a pair of
yet-to-be-announced MMORPGs:SEOUL, KOREA (March 25, 2008) – NCsoft®
Corporation, the world’s leading developer and publisher of online computer
games, today announced that it has reinforced its relationship with Epic Games,
...
The War Engine Tax Day Giveaway
Matrix Games announces
The War Engine Tax Day Giveaway:Since Uncle Sam is taxing
everybody today, why not get something for free in return!!
Today is tax day in the United States and since the government is going to
take something out of your pocket, Matrix Games and Boku Strategy Games are...
Free Europa Game Engine
Paradox Interactive announces that the "Europa" game engine is now available for
free via Gamer's Gate:New
York, USA (April 25, 2008) - Paradox Interactive today announced a unique
agreement with leading PC download portal GamersGate to release its "Europa"
engine to the ...
Unreal Engine 3 Q&A
Mark Rein
On Unreal Engine 3, The State Of Epic on Gamasutra is a Q&A with the Epic
veep on the topic of the Unreal Engine 3. The conversation mostly focuses on
third-party console games using the engine.
...
Vision Engine 7
Trinigy sends word from the future on the
availability of Vision Engine 7, the latest version of their game engine:
Eningen/Germany, Austin/USA, July 1st, 2008: Trinigy, a leading provider
of 3D Game Engines with offices in Germany and Austin, TX today announced the
release of “Vision Engine...
Savage 2 Engine Optimizations Coming
The Savage 2: A Tortured Soul
Website has brief word announcing an update will occur over the next couple
of weeks with engine enhancements for the action/strategy sequel: "We're going
to be implementing a bunch of already written engine features and optimizations
in the next couple wee...





