The Lord of the Rings: Conquest Revealed
Conquest Unveiled has word that Pandemic is working on The Lord of the
Rings: Conquest, a LotR-inspired variant on the gameplay they created for Star
Wars: Battlefront. They help fill us in about the project by offering a Q&A with
Eric Gewirtz, and far from a Tolkien conversation, this interview runs five
pages. Here's a bit describing what the game will entail:We've got every
single battle from the movies and then some. We've got Helm's Deep, Pelennor
Fields, Minas Tirith, The Black Gates, and then we've got a bunch of other cool
stuff like the Mines of Moria. Weathertop, The Shire. We've got a whole level
where you get to play as the evil guys, running through The Shire, trampling
Hobbits and burning the place to the ground.
And really we've focused equal parts on the good perspective and the idea of
re-creating cinematic moments from the films -- not faithfully so much, but just
kind of allowing the player to experience moments that are like the films -- but
also really, for the first time, letting you get the chance to play as all of
the bad guys. Play as the Balrog, play as Sauron and Sarumon, and really kind of
live out that fantasy fulfillment of "what would it be like to really just
destroy Middle-Earth? What if evil had won?"
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