Microsoft: "Perception," Not Us, is PC Gaming's Big Problem on Kotaku is a
Q&A with Kevin Unangst, senior global director for Windows Gaming at Microsoft
(thanks Mike Martinez). The conversation is about the state of PC gaming in which the
interviewer expresses the opinion that Games for Windows initiatives are part of
the problem. Kevin disagrees, and puts up a vigorous defense of Games for
Windows, Vista, DirectX 10, and offers familiar explanations for declining NPD
game sales figures, citing MMOG subscriptions, casual games, and sales over
services like
Steam as gaming revenue streams not tracked by the NPD. The
article's conclusion is the source of its headline, telling those seeking a
decline that these are not the droids they are looking for: Does Unangst
see any barriers that prevent or limit some users from gaming on PCs? "The
biggest barrier to PC gaming is the perception that there is a barrier," he
says. "I mean that very seriously."
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