Gran Turismo 5 Prologue Review

0 Bookmark starter: +STiXy0 92 days ago | Source: www.gamershell.com



Ten, five and three: respectively, that's how many years, games and systems the Gran Turismo franchise has stretched. Envisioned by Kazunori Yamauchi, and realized through the work of Polyphony Digital, the Gran Turismo games have a cult following, not only in the gaming circles, but with car enthusiasts as well. Gran Turismo 5 is the second GT game to have a stand-alone preview build released before the full game, and GT5 Prologue exhibits both very positive changes to the franchise, as well as some features that still need tweaking before final judgment can be cast on the premiere racing simulator.
It's like a full game, only smaller...
If you're a fan o the GT series, you know what Prologue means, and what it's all about. For everyone else, Prologue isn't a demo, it's a preview to what the full GT5 game will be-whenever it is released.
Instead of the developer taking a sample of their unfinished game, and throwing it on the public no matter its condition, Polyphony Digital showcases what it means to distribute a preview of game. Sure, you're paying nearly the full price for-technically-an incomplete game, but what you get in return is a sample that will appease any hardcore fan long enough for them to their hands on the final product.
Yamauchi's team worked specifically on the Prologue title to ensure both fans, and newcomers to the franchise, would get a taste of the GT experience, without putting any unplanned sour tastes in their collective mouth. The game runs extremely smoothly at 60 frames per second, at 1080p, and only shows a few, trace, instances of object pop-ins and glitchy, screen flashes.
Seriously, it's not a demo...
You won't find any un-clickable options in Prologue; instead, you have full access to toy with over 70 cars and six tracks. While you're able change a few car settings right before each race-namely transmission and assist options-Prologue takes a different route to tuning which demands you play through the Events mode. Unlike GT games of the past, where you would buy your parts and tune accordingly, Prologue implements an unlockable tuning system that only allows you tweak your settings only after completing all of the Events races. It's a gimped version of past tuning options, but we have to keep in mind this a preview of the final game-let's just hope the original tuning options make it into the full game.
A lacking tuning system aside, expect more than just a bunch of license tests in this Prologue as it is a fairly robust preview. There are three different classes of Events (C, B and A), each with 10 races that require you expand your garage with cars from varying manufacturers and with different drive trains. Also, thrown into basic races are a few challenge events




Note: This article has been bookmarked by a user. Please visit the source website for the complete article.
You must be logged in to post comments.