In my humblest of opinions, MMORPGs are the single greatest genre in gaming. I consider myself to be quite the MMO-Connoisseur having played Ultima Online, Anarchy Online, Everquest, Dark Ages of Camelot, Everquest 2, Final Fantasy Online, Star Wars Galaxies, Guild Wars, World of Warcraft, and Vanguard: Saga of Heroes. Naturally, I am awaiting the impending release of Age of Conan, but what kind of release will be in store for me? As players of the game know, Vanguard was nearly unplayable at release and for quite some time afterwards. My husband and I duoed our way up to level 40 of a possible 50… only to find there were no end game quests, contents, or hunting grounds because the game didn’t release with any! A year later, they are still adding things promised at release into the world of Telon. Yet this trend seems to be the norm among MMOs in the last few years; the release of an unfinished, unpolished game in the hopes they can hold the subscribers in long enough to patch the problem months down the line. So what do we know about Age of Conan? Well, let’s take a look at the good, the bad, and the ugly of this latest hyped MMO.
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