On the Future of Game AI

133 Bookmark starter: +johnsmith 37 days ago | Source: www.bluesnews.com
Tags: game Future


Bots Get Smart on IEEE
Spectrum
has a detailed look at artificial intelligence in light of a
comment years ago by scientist Michael van Lent, who described commercial video
games as "AI’s killer application." The article goes into detail about the AI in
F.E.A.R., S.T.A.L.K.E.R., and even some titles not written like t.h.i.s., as
well as findings from using a system called PaSSAGE (Player-Specific Stories via
Automatically Generated Events) created by the article's authors. The article
states: "The need for better AI in commercial video games is readily apparent,"
but their conclusion is optimistic: "With the increased participation of
academics in game-related AI research, it will not be long before major
improvements are apparent in the quality of the games entering the market. But
there is a more significant reason to applaud the growing interest of AI
researchers in the video-game industry—something Laird and van Lent pointed out
to us and other computer scientists nearly a decade ago. The work we must do to
make games feel more realistic will also take us a long way toward our ultimate
goal of developing general-purpose machine intelligence. Now that sounds like a
smart move." Thanks Ant and

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