Hunter Guide for World of Warcraft
Horde receive utterly overpowering racial traits and abilities, but those are
the ones who choose their race based upon abilities and stats, when it should
really be decided by the overall presentation of the races. Do you prefer the
funny and witty persona of a Dwarf, or the stunning beauty and finesse of a
Blood Elf? Pick your favorites based upon their aesthetics, not just by their
traits and stats. After all, why spend your time playing a race that you may
not like? What will truly matter in the long run is your ability to effectively
apply your tools and knowledge to the game.
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c. Choosing Your Professions
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Your profession will be a major helping hand to you in this game and choosing
the right ones will benefit you a lot. Here are your choices:
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Leatherworking + Skinning
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This combination allows you to skin creatures and use their leathers to craft
Leather armor and eventually Mail armor. This is very handy early on but as you
reach into your 50’s, you will find that there is not much in the way of decent
gear for you to craft besides Black Dragonscale Armor. Fortunately, once you
reach Outland, some of the crafted gear may be useful to you. Also, you get to
craft ammo pouches, quivers, a few capes, as well as Armor Kits for your trip
to 70.
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Engineering + Mining
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Engineering is a very peculiar profession that’s hard to describe. You can
create a wide assortment of gizmos and gadgets for different purposes. Such
contraptions include Target Dummies, Explosive Sheep, Dynamite, a smorgasbord
of Death Rays and Deflectors, and much more. You can even craft a few guns and
bullets. The best gathering profession to go with this would be Mining, since
many of these gadgets require metal bars and ground powders.
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Alchemy + Herbalism
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Health and Mana Potions are not easy to come by in this game. Fortunately,
Alchemy allows you to take the herbs you gather and convert them into usable
potions, and not just for Health and Mana. You can create a wide variety of
potions that can boost your stats, absorb magical damage, and more. At later
levels, you can also transmute metals and Essences into other forms.
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Enchanting + Tailoring
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Enchanters can enchant their weapons and armor with stat bonuses using a
variety of dusts, shards, and essences found only by disenchanting items. At
first, the enchants start out nice and simple, as in +50 Health, but late in
the game, you can do enchants that can enhance weapons with fire and ice or
the amazing Crusader enchant. It’s also a great moneymaker, especially if you
find some of the higher end enchants such as +4 Stats to Chest or +25 Agility
to 2H Weapon.
Enchanting is a slow and expensive profession to take because you need to
constantly find new items to disenchant in order to get materials. Tailoring
helps offset this a bit but then you also run into the problem of having to
work incredibly hard to get some of the best Enchants in the game. For
example, the +15 Agility To Weapon Enchant requires that you gain reputation
with the Timbermaw Furbolgs, which can take a long time. The payoff is
excellent but be prepared for a long and slow trip.
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Jewelcrafting + Mining
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Jewelcrafting allows you to create rings and pendants, as well as some early-
level trinkets. At later levels, you can also craft jewels that can be placed
into sockets. You will find that the jewels you craft are superior to the ones
that can be readily purchased from vendors, and since people are always
looking for the best jewels, it’s quite a profitable profession. Since some of
the materials you need come from minerals, Mining becomes the perfect
profession to go with this.
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Blacksmithing + Mining
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With the minerals and stones gathered from Mining, you can use Blacksmithing to
craft your own weapons and armor. Although this profession caters mostly to
Warriors and Paladins, there are quite a few high-end, late-game recipes that
are great for Hunters. The only problem is that Blacksmithing is a slow pro-
fession, and until you reach a high enough level, most of the items that you
can make are of no use to you.
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Secondary Professions
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First Aid
Since you’ll be fighting from a distance most of the time, you’ll be taking
minimal damage, but sometimes you’ll take a beating anyway, and when that
happens, you’ll have some downtime towards health recovery. Fortunately, with
First Aid, you may create bandages that quickly heal you over time, which
reduces your downtime. During those moments where the going gets rough, let
your pet take the aggro while you bandage yourself in combat. Since the Heal
Pet skill can quickly drain your mana pool, bandages help to alleviate that
problem. The only reagent needed is cloths dropped by Humanoid mobs, including
Linen Cloth and Wool. Don’t leave home without this one, especially in PvP.
Cooking
With Cooking, you can take the meats that you find from slain animals, and turn
them into edible goods. The big kicker to this is the buffs that certain foods
give, which show up as “Well Fed” on your list of buffs. The most basic form of
that buff gives you a boost to Stamina and Spirit, but certain foods will boost
your other stats as well. For example, the Warped Flesh from Warpstalkers can
be cooked into Warp Burgers, which gives you 20 Agility and Spirit for 30
minutes. Although it’s tempting to feed your pet some of the raw meats that
drop, save them and work on this profession. Your pet can live off of vendor
foods.
Fishing
Fishing will yield raw fish, which can be cooked or used as reagents for
Alchemy recipes. Occasionally, you’ll find something funky, like a fish that
can be held in your off-hand. If you find little whirlpools or floating
wreckage, you can fish those areas to get some loot. It’s also something to do
while you’re waiting for a friend or a boat. The only problem with Fishing is
that it’s incredibly boring and it takes a lot of time to raise your skill.
Still, if you’re an Alchemist, this is a must-have profession, and if you’re
not, it’s something to do when you have little else to do.
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