On Sins Sales
quotes Stardock's Brad Wardell saying that the success of Sins of a Solar
Empire is in part based design decisions by developer Ironclad Games that
lead to low system requirements, saying the game will look great running on a
four year-old video card. As to that success, he says the game has sold about a
half-million copies, about 400,000 boxed copies and another 100,000 via digital
distribution. Those numbers are more than sufficient to make the game a roaring
success, as it cost less than one million dollars to produce.
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