New TF2 Art Style

283 Bookmark starter: +jenifer 106 days ago | Source: www.bluesnews.com
Tags: Style


The Team Fortress 2 Website has
details on a new "Alpine" art style Valve is introducing into Team Fortress 2
to combat fatigue they've sensed with the desert environments "both internally
and externally." They offer a few screenshots showing the new style, and here's
the accompanying explanation:We decided to create a new TF environment
after sensing some desert-fatigue, both internally and externally. The new theme
had to be a departure from the current look without being so different that the
characters felt out of place in it. We also wanted to leverage some content from
our existing environments, since crafting every asset from scratch would mean
we'd be moving the release beyond Valve time and into the realm of geologic
time. Given these goals and constraints, we settled on the Alpine theme for two
reasons: Its green foliage and blue-gray rocks let us introduce a new, cooler
color palette to the game, and the lumber mill / mining camp buildings fit our
existing set of structures. For Arena Lumberyard, the goal was to establish a
clear difference between the two sides of the map. One side climbs up toward a
large mountain peak, and the other dips down into a vast valley. We're excited
to have a new visual theme to play with, and we'll definitely be using it in
future maps.


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