Spore-Mania
Interview on Eurogamer talks with the designer about Spore, EA Maxis' upcoming
evolutions simulation you may have heard of already, kicking off a
Spore Week
to supply additional hype for the game. The interview gets pretty heavy right
away, asking Wright about his religious beliefs, leading to this highlighted bit:
Most criticism
of religion in Spore is from militant atheists, claims Wright. Along the
way, Wright also
hints at new
projects in the wings, some of which may be smaller in scope, and
then shifts
gears to suggest an MMOG may be part of the game's future evolution, though
it seems the main point he was making was about how the game's user-created
content bridges the gap between single-player and MMO-type gameplay: "So for
Spore we tried to figure out, how do we get the best aspects of a
massively-multiplayer game without all these huge design limitations?"
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