id Software Interview
John Carmack Interview: The Godfather of Frag's Plan to Save PC Gaming on
Maximum PC is their chat with the id Software Technical Director as well as
Creative Director Tim Willits. The part about saving PC gaming seems a reference
to Quake Live, and a number of other questions cut to core issues of PC gaming
today, including the impact of piracy, cross-platform development, DirectX and
OpenGL, Rage at 60Hz, the next DOOM at 30Hz, and more.
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