Atari Abandoning Solo Play?
Harrison On Why Atari Is Softening Its Hardcore Focus on Gamasutra has
indications from the Infogrames president that the company may be taking a
leading-edge position in the transition away from the single-player gaming
experience: Based on statements you've made, I get the impression this
might be the type of title you're going to be angling away from - this
large-budget, core title. You've spoken about a desire to do more social kind of
gaming. Does Alone in the Dark represent a sort of swan song for that kind of
thing at Infogrames/Atari?
PH: "Swan song" is probably not the right word, but I think Atari is part of an
industry in some transition from pure packaged media to an online business model
and social communication and community model. If we are part of that transition,
perhaps we are going to take a slightly aggressive, leading-edge role in that
transition.
I don't see that we're going to be making huge-budget, single-player games in
the future. Now, that doesn't mean that we won't have ambition to do really
incredible games that have high quality, high execution, and high innovation,
but they won't be one-player, narrative-driven, start-middle-end games.
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